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Difference between revisions of "Games"

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(Added formatting to the page in preparation for in-depth coverage.)
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>muh gaymes
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==Operating Systems==
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===Microsoft Windows===
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===Mac OS X===
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===GNU/Linux===
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==Modifications==
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==Digital Rights Management==
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==Common Visual Effects==
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===Ambient Occlusion===
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===Anisotropic Filtering===
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===Anti-Aliasing===
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====Super-Sampled (SSAA)====
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====Multi-Sampled (MSAA)====
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====Coverage-Sampled (CSAA, EQAA)====
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====Morphological (MLAA)====
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====Sub-Pixel Morphological (SMAA)====
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====Fast Approximate (FXAA)====
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===Bloom===
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===Dynamic Shadowing===
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===Tessellation===
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===Triple Buffering===
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===Vertical Sync===
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==Common Resource Types==
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===Recorded Audio===
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===Recorded video===
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===Meshes===
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===Textures===
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====Colour Maps====
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====Normal Maps====
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====Specular Maps====
  
== [[GNU/Linux]] ==
 
 
A list of games that work natively on [[GNU/Linux]] can be found on the [http://lgdb.org/ Linux Games Database] (free and non-free software inside) and on the [https://store.steampowered.com/search/?os=linux Steam list], however neither are guaranteed to work on your machine.
 
A list of games that work natively on [[GNU/Linux]] can be found on the [http://lgdb.org/ Linux Games Database] (free and non-free software inside) and on the [https://store.steampowered.com/search/?os=linux Steam list], however neither are guaranteed to work on your machine.
  
 
Windows games can be run with some success using WINE, check to see its rating [https://appdb.winehq.org/ here].
 
Windows games can be run with some success using WINE, check to see its rating [https://appdb.winehq.org/ here].
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==External Links==

Revision as of 03:23, 31 January 2014

Operating Systems

Microsoft Windows

Mac OS X

GNU/Linux

Modifications

Digital Rights Management

Common Visual Effects

Ambient Occlusion

Anisotropic Filtering

Anti-Aliasing

Super-Sampled (SSAA)

Multi-Sampled (MSAA)

Coverage-Sampled (CSAA, EQAA)

Morphological (MLAA)

Sub-Pixel Morphological (SMAA)

Fast Approximate (FXAA)

Bloom

Dynamic Shadowing

Tessellation

Triple Buffering

Vertical Sync

Common Resource Types

Recorded Audio

Recorded video

Meshes

Textures

Colour Maps

Normal Maps

Specular Maps

A list of games that work natively on GNU/Linux can be found on the Linux Games Database (free and non-free software inside) and on the Steam list, however neither are guaranteed to work on your machine.

Windows games can be run with some success using WINE, check to see its rating here.

External Links